Alpha 0.9.5

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Nestronomus' forty-second playable demo, alpha 0.9.5, was the thirty-sixth version that was open to the public.

As for this update, it brought buffs to magic spells and some more bug fixes.

Release date: 29/03/2021 (Patreon users) - 30/03/2021 (public release)

[Skills]

 * Deceiving Eye [[File:|22px]]:
 * [CHANGED] Deceiving Eye now increases magic critical chance instead of physical critical chance.

[Battle]

 * [BUFF] All enemies defeated now reward an additional 12.5% experience points.

[Magic Spells]

 * A thousand scratch:
 * [NERF] Magic power ratio reduced from 3 to 1.35.
 * [BUFF] Focus points cost decreased from 55 to 30.
 * Comment: This should bring a thousand scratch scroll in line with other magic spells.

[Serialization]

 * [CHANGED] Made some big changes on how data is stored, though this change will make old save-files un-readable.

[Bank System]

 * [NEW] A bank system has been implemented. If the player's inventory is full, any item that is acquired will be automatically sent to the bank. The player is able to retrieve and/or discard said items.
 * [NEW] The player is also allowed the store any kind of item of their choosing.
 * [NEW] The bank has unlimited size, allowing the player to store any kind of amount of items.
 * [NEW] The player will be able to access the bank by pressing B, though, the player must have the Bank's medallion to access the bank (Not implemented).

[Settings]

 * [NEW - EXPERIMENTAL] Tooltip:
 * Enabling this setting will show a tooltip on most of the menus while hovering with the mouse on specific areas. (At the moment it is permanently enabled)
 * Comment: Experimental features are little things that are still in the testing phase and might end up removed from the game or implemented.

[Miscellaneous]

 * [CHANGED] Changed the game's icon.
 * [CHANGED] The Ritz value will now have a ' when the player has over 999 Ritz.
 * [CHANGED] The game will no longer pause itself when the player clicks away from the game (ie: Alt + tabbing into another application)
 * [NEW - EXPERIMENTAL] Discord status will update when the player launches Nestronomus, showing the race they're playing as, their level, their location and how much time they've been playing.
 * [CHANGED] The decrease and increase buttons when selecting the amount of an item will appear/disappear when reaching their minimum/maximum values.
 * [CHANGED] Terminating the interaction with a shopkeeper will set them on a cooldown for 1.5s, preventing any interaction from happening until the cooldown period is over.
 * [CHANGED] Declining a quest that is offered to the player will set the NPC on a 1s cooldown, preventing any interaction from happening until the cooldown period is over.
 * [CHANGED] Camera speed increased from 2.5 to 3.75 (only applicable when the setting Fixed camera is disabled).

[Bugs fixed]

 * [FIXED] Re-Stat will now properly reset the character's statistics.
 * [FIXED] When the player doesn't have enough space to complete the quest, the game will notify the player about that.
 * [FIXED] Items that recover the character's resources (HP/MP/FP) will now also consider the character's statistics (Stamina and Intellect).
 * [FIXED] Quest data will no longer corrupt itself if the player is saving the game with more than 1 quest accepted.
 * [FIXED] The player can no longer complete a quest without having any of the required items to finish it.
 * [FIXED] Opening the statistics menu will properly show the character's name.
 * [FIXED] Having the smooth camera setting enabled will properly teleport the camera once the player loads a new area.
 * [FIXED] Loading a save-file will now properly load the character's current HP/MP/FP based on their statistics.
 * [FIXED] The camera will no longer become crazy in small areas if the fixed camera option is disabled.