Alpha 0.4.2

<< Previous version - Go back to the versions list - Next version >>

Nestronomus' seventh playable demo, alpha 0.4.2, was the first version that was open to the public.

Release date: 21/01/2020

This version added:

 * Removed the Close button inside the main menu.
 * [NEW] Options button. Click the button would open a new menu, giving the player the ability to adjust their game play. Inside the menu, the player could:
 * Activate simple movement ( moved from pressing the E key to the options' menu ).
 * Activating it would make the character only move at one direction at a time.
 * Activate running mode.
 * Activating it would make the character always sprint, no matter what.
 * Activate ESC closes/opens menus (which was requested by GodessMalice on gamejolt.com)
 * Activating it would let the player close any menus by pressing ESC and/or open the main menu by pressing the same key.
 * [NEW] Entering a new area would show the player the area's name.
 * Fixed a bug where the player could infinitely sell an item and gain Ritz from it.
 * Fixed a bug where the player could open the menu during a battle.
 * Fixed a bug where the player could not level up properly.
 * Fixed a bug where the character's experience bar would not update after gaining experience.
 * Fixed a bug where that if all the characters died and the player did not save once, the game would try to load the last save, running into a nullReferenceException, crashing the game.
 * Fixed various bugs related to saving the game.
 * Fixed a bug where equipping a weapon it would get applied to all characters.
 * Fixed a bug where clicking a button inside the inventory/shop which is empty would cause a IndexOutOfRangeException, crashing the menu.
 * Fixed a bug where using items in a battle would not skip the turn of the character that was taking action.
 * Fixed a bug where opening the shop would show the incorrect information of an item.
 * Fixed a bug where opening the menu/shop would not automatically select the first slot.