Alpha 0.5.0

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Nestronomus' eighth playable demo, alpha 0.5.0, was the second version that was open to the public. The developer stated that from this version on, the game would be updated monthly instead of weekly.

Release date: 23/02/2020

This version added:

 * Menu screen overhaul, the player has a few more options:
 * Multiple save-files (up to three).
 * The player can choose a name for their character.
 * The player can save and/or delete their save-files.
 * Pressing the delete button will make a pop-up appear, notifying the player that there is no coming back after proceeding.
 * The player can also see some information about their save-files.
 * Automatic save function. The game will save automatically when the player accepted and/or completed a quest and when they won a battle.
 * Quest Menu, can be accessed by pressing Q. After pressing it, a new menu will appear, revealing:
 * The current accepted quests (name of the quest and their description).
 * The completed quests get automatically removed from the menu.
 * Main Menu:
 * Save:
 * Pressing the save slot will make a new window appear. The player can choose one out of the three available slots.
 * Pressing a slot that has data on it will make a pop-up appear, notifying the player that all data will be overwritten after proceeding.
 * Quit:
 * Pressing the quit button will make a pop-up appear, notifying the player that all unsaved data will be lost after proceeding.
 * Options menu:
 * Added an option to let the player interact with the space bar.
 * Added an option to let the player modify the music's and SFX's volume.
 * Multiple item selection. The player now can select an amount of items that they want to buy, sell or discard.
 * Items can now give special effects, such as:
 * Giving the character bonus maximum health, mana or fatigue points.
 * During a battle, an arrow will show above the allied character that has to perform an action.
 * Added smooth dialog when interacting with something that requires the dialog box to appear. The text can be skipped by pressing the interaction button (left mouse button or space if it's enabled on the options' menu), showing the whole sentence.
 * Added the ability to not let the player sell or discard selected items. Although, the developer stated that it has no use currently.
 * Added the ability to let the player remove their character's equipped weapons and/or armors.
 * Added the option to inspect items while trying to buy items on the shop.

[NPC]

 * Removed all previous NPCs.
 * Megy added.
 * Gives the player the quest "Fatigue of a woman".
 * Reid added.
 * Gives the player the quest "Death isn't enough".

[Quests]

 * Fatigue of a woman:
 * Can be completed by giving the NPC 10 Fatigue Potions I.
 * Death isn't enough:
 * Can be completed by giving the NPC 1 Resurrection Potion.

[Enemies]

 * Eyeball removed.
 * Skeleton removed.
 * Spider removed.
 * A SFX plays when an enemy is killed.
 * Slime added.
 * Snake added.
 * Can use Poison.
 * Bee added.
 * Can use Poison.
 * Toad added.
 * Can use Poison Bubbles.
 * Alligator added.

[Areas]

 * Rustia's Kingdom removed.
 * Rustia's Kingdom City removed.
 * Rustia's Cave removed.
 * Krigonia's Cave added.
 * Krigonia's Lost Forest added.
 * Krigonia's Forest added.
 * Krigonia's Landfield added.

[Quality of Life]

 * [NEW] Launching the game will show the player a tip while the game loads.

[Bugs fixed]

 * Fixed a bug with the logic of the inventory.
 * Fixed a bug where the player could use items on a dead character.
 * Fixed a bug where the ending of a battle would take way too long to transition back to the player where the player started the fight.
 * Fixed a bug where closing the menu with the inspect menu open would let the player move around.
 * Fixed a bug where the Use, Discard and Inspect buttons would not hide if there was no items inside the player's inventory.
 * Fixed a bug where the description of the iron sword would show null.
 * Fixed a bug where the player would lose all Ritz after loading the game.
 * Fixed a bug where the character's name would not show on the save-slot.
 * Fixed a bug where the game would store quest and inventory data incorrectly.
 * Fixed a bug where quests would not trigger properly.
 * Fixed a bug where pressing ESC when the option is enable on the settings' menu, the main menu would not open.